Files
RTLPlayground/tools/httpd_sim.c
T

241 lines
6.9 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <ctype.h>
#include <stdint.h>
#include <time.h>
#include "httpd_sim.h"
#include <json.h>
#define PORTS 6
time_t last_called;
uint64_t txG[PORTS], txB[PORTS], rxG[PORTS], rxB[PORTS];
char txG_buff[20], txB_buff[20], rxG_buff[20], rxB_buff[20];
char num_buff[20];
int hasSuffix(const char *str, const char *suffix)
{
if (!str || !suffix)
return 0;
size_t lenstr = strlen(str);
size_t lensuffix = strlen(suffix);
if (lensuffix > lenstr)
return 0;
return strncmp(str + lenstr - lensuffix, suffix, lensuffix) == 0;
}
char *getMime(const char *name)
{
if (hasSuffix(name, ".html"))
return "text/html";
else if (hasSuffix(name, ".svg"))
return "image/svg+xml";
else if (hasSuffix(name, ".ico"))
return "image/svg+xml";
else if (hasSuffix(name, ".png"))
return "image/png";
else if (hasSuffix(name, ".js"))
return "text/javascript";
else if (hasSuffix(name, ".css"))
return "text/css";
return "text/plain";
}
void send_vlan(int s, int vlan)
{
struct json_object *v;
const char *jstring;
char *header = "HTTP/1.1 200 OK\r\n"
"Content-Type: application/json; charset=UTF-8\r\n\r\n";
v = json_object_new_object();
sprintf(num_buff, "0x%08x", 0x00060011);
json_object_object_add(v, "members", json_object_new_string(num_buff));
write(s, header, strlen(header));
jstring = json_object_to_json_string_ext(v, JSON_C_TO_STRING_PLAIN);
write(s, jstring, strlen(jstring));
json_object_put(v);
}
void send_status(int s)
{
struct json_object *jobj, *ports, *v;
const char *jstring;
char *header = "HTTP/1.1 200 OK\r\n"
"Content-Type: application/json; charset=UTF-8\r\n\r\n";
time_t now = time(NULL);
now == last_called ? last_called + 1 : now; // Make sure we don't divide by 0 for rates
ports = json_object_new_array_ext(PORTS);
for (int i = 1; i <= PORTS; i++) {
v = json_object_new_object();
json_object_object_add(v, "portNum", json_object_new_int(i));
json_object_object_add(v, "isSFP", json_object_new_int(i < 5 ? 0 : 1));
json_object_object_add(v, "enabled", json_object_new_int((i % 4) ? 1 : 0));
json_object_object_add(v, "link", json_object_new_int(i % 2 ? ((i == 1)? 5 : 2) : 0));
if (i % 2) {
uint64_t rate = (i == 1) ? 2400000000 : 950000000;
txG[i-1] += rate * (now - last_called);
rxG[i-1] += rate * (now - last_called);
txB[i-1] += rate * (now - last_called) / 10000000;
rxB[i-1] += rate * (now - last_called) / 10000000;
}
sprintf(txG_buff, "0x%016x", txG[i-1]);
sprintf(txB_buff, "0x%016x", txB[i-1]);
sprintf(rxG_buff, "0x%016x", rxG[i-1]);
sprintf(rxB_buff, "0x%016x", rxB[i-1]);
json_object_object_add(v, "txG", json_object_new_string(txG_buff));
json_object_object_add(v, "txB", json_object_new_string(txB_buff));
json_object_object_add(v, "rxG", json_object_new_string(rxG_buff));
json_object_object_add(v, "rxB", json_object_new_string(rxB_buff));
json_object_array_add(ports, v);
}
last_called = now;
write(s, header, strlen(header));
jstring = json_object_to_json_string_ext(ports, JSON_C_TO_STRING_PLAIN);
write(s, jstring, strlen(jstring));
json_object_put(v);
}
struct Server serverConstructor(int port, void (*launch)(struct Server *server)) {
struct Server server;
server.domain = AF_INET;
server.service = SOCK_STREAM;
server.port = port;
server.protocol = 0;
server.backlog = 10;
server.address.sin_family = server.domain;
server.address.sin_port = htons(port);
server.address.sin_addr.s_addr = htonl(INADDR_ANY);
server.socket = socket(server.domain, server.service, server.protocol);
if (server.socket < 0) {
perror("Failed to initialize/connect to socket...\n");
exit(EXIT_FAILURE);
}
if (bind(server.socket, (struct sockaddr*)&server.address, sizeof(server.address)) < 0) {
perror("Failed to bind socket...\n");
exit(EXIT_FAILURE);
}
if (listen(server.socket, server.backlog) < 0) {
perror("Failed to start listening...\n");
exit(EXIT_FAILURE);
}
server.launch = launch;
return server;
}
void launch(struct Server *server) {
char buffer[BUFFER_SIZE];
FILE *inptr;
last_called = time(NULL);
for (int i=0; i < PORTS; i++)
txG[i] = txB[i] = rxG[i] = rxB[i] = 0;
while (1) {
printf("=== Waiting for connection on port %d === \n", server->port);
int addrlen = sizeof(server->address);
int new_socket = accept(server->socket, (struct sockaddr*)&server->address, (socklen_t*)&addrlen);
ssize_t bytesRead = read(new_socket, buffer, BUFFER_SIZE - 1);
if (bytesRead >= 0) {
buffer[bytesRead] = '\0'; // Null terminate the string
puts(buffer);
if (buffer[0] == 'G' && buffer[1] == 'E' && buffer[2] == 'T' && buffer[3] == ' ') {
printf("GET request\n");
if (!strncmp(&buffer[4], "/status.json", 12)) {
printf("Status request\n");
send_status(new_socket);
goto done;
}
if (!strncmp(&buffer[4], "/vlan.json?vid=", 15)) {
int vlan = atoi(&buffer[19]);
printf("VLAN request for %d\n", vlan);
send_vlan(new_socket, vlan);
goto done;
}
int i = 0;
while (!isspace(buffer[4 + i]))
i++;
buffer[4+i] = '\0';
printf("Serving file: >%s<\n", &buffer[5]);
inptr = fopen(&buffer[5], "rb");
if (inptr == NULL) {
printf("Cannot open input file %s\n", &buffer[5]);
char *response = "HTTP/1.1 404 Not found\r\n"
"Content-Type: text/html\r\n\r\n"
"<!DOCTYPE html> <html><head><title>Not found</title></head>"
"<body><h1>Not found!</h1></html>";
write(new_socket, response, strlen(response));
goto done;
}
char *mime =getMime(&buffer[5]);
printf("MIME type: %s\n", mime);
fseek(inptr, 0L, SEEK_END);
int filesize = ftell(inptr);
printf("Filesize: %d\n", filesize);
rewind(inptr);
printf("Input file size: %ld\n", filesize);
if (filesize > BUFFER_SIZE) {
printf("File too large.\n");
goto done;
}
size_t bytes_read = fread(buffer, 1, sizeof(buffer), inptr);
printf("Bytes read: %ld\n", bytes_read);
if (bytes_read != filesize) {
printf("Error reading input file.\n");
goto done;
}
fclose(inptr);
char *response = "HTTP/1.1 200 OK\r\n"
"Content-Type: ";
write(new_socket, response, strlen(response));
write(new_socket, mime, strlen(mime));
response = "; charset=UTF-8\r\n\r\n";
write(new_socket, response, strlen(response));
write(new_socket, buffer, filesize);
}
} else {
perror("Error reading buffer...\n");
}
done:
close(new_socket);
}
}
int main() {
struct Server server = serverConstructor(8080, launch);
server.launch(&server);
return 0;
}