index.html now contains all pages as sections (overview, ports, stat,
vlan, l2, mirror, lag, eee, bandwidth, system, update); the sidebar
switches between them via the URL hash (#/ports, #/vlan, ...).
login.html stays separate as the authentication gate.
A section's initialisation runs when the section is shown, its polling
intervals run only while it is visible, and re-entering a section
refetches the data; the checkbox builders (lag/vlan/mirror) and the L2
scanner were made idempotent so re-initialising cannot duplicate rows.
tools/minify.py: recognise regex literals - an escaped slash before the
closing delimiter was previously stripped as a // comment.
Measured (make MACHINE=KP_9000_6XHML_X2): 8 embedded files, 109,814 ->
97,730 -> 25,302 bytes gzip (23.0 %); the data block ends at 0x462d6
(~86 KB freed). On a real PCB-K0402WS-V3: cold load ~450 ms, section
switches ~60-160 ms with no asset re-downloads, all sections render
without JavaScript errors.
All 17 page scripts (i18n, shared helpers, navigation and the per-page
scripts) are merged into one html/main.js that every page loads as its
only script, so the browser fetches it once and gzip can compress
across all of it.
The page-specific initialisation is guarded by the presence of the
matching page elements (it used to be selected implicitly by which
script a page loaded); the sidebar fill and the stat popup wiring moved
into DOMContentLoaded handlers because the bundle loads in <head>,
before the body exists.
tools/httpd_sim.h: BUFFER_SIZE 24000 -> 131072 so the simulator can
serve the larger bundle (the firmware is unaffected, it serves the
gzip'd bundle of ~17 KB).
Measured (make MACHINE=KP_9000_6XHML_X2): the JS drops from 23,302 to
16,948 bytes gzip; the whole Web UI from 34,784 to 28,200 bytes (25.3 %
of the raw 111,280); the data block ends at 0x46e28. Verified with a
headless browser against httpd_sim and against a real PCB-K0402WS-V3:
all pages render, the sidebar and the port strip are drawn, no
JavaScript errors.
This reduces the number of .js which are pulled by the browser
when loading a http page, which should reduce the loading time.
Also prepare for device-dependent logical to physical port
mappings.
flash_read_bulk() is kind of a printf function. But did not work as well.
flash_read_bulk() was used in the http generation so this needed to be changed as well.
For the website we decided that we are going to use CSR(Client Side Rendering).
So every HTML and JS files are now static.
Variables are fetched via json calls and output is render on the client side.
Also usefull for the future when we want a REST like API.
execute_config() was also using flash_read_bulk().
This have been replaced with flash_read_bulk() and parsing the flash_buf buffer.