The EEE toggle posted `eee <port> <on|off>`, the reverse of the
`eee [on|off|status] [port] [100m|1g|2g5]` the parser and the
documentation describe, so the switch answered with its usage line and
the checkbox sprang back. The multi-page UI this replaced sent `eee on`
with no port at all, which toggled every port instead of one.
Moving the port to the end breaks the stored-configuration merge, which
builds its drop key as a line prefix: with the port trailing, a per-port
line matches the bare eee entry and replaces every eee line in the
configuration rather than the one for that port. Give the command its own
case beside the bandwidth one, so a line with a port replaces only that
port and a line without one clears them all, and accept the optional
speed word the command has always taken.
Reported by tofurky in issue #459.
The firmware lists a LAG as its own entity in /stp.json (`lag` and `mbr`,
`p` 0) and drops the member ports from the list; its settings take
`stp lag <n>`. Give the group its own row in both spanning tree tables,
named with its members, key the cells by entity rather than port number,
and rebuild the tables whenever the entity set or a membership changes so
a group created on the LAG tab appears without a reload. The `stp lag`
commands are recognised for the unsaved-changes badge and the startup
config merge alongside `stp port`.
A dark receiver reports 0 mW, which printed as -Infinity dBm. The DOM
value has a resolution of 0.1 uW, so -40 dBm is the lowest reading the
module can express; clamp there.
The header carried the save button, the language selector and the theme
selector on every section, although the latter two are set once. They
now live in a Display card in the System section; the header keeps the
title, the unsaved-changes badge and Save to flash.
The forwarding database is read a page at a time; leaving the MAC table
or ports section let the walk carry on through the request queue. Give
the walk a generation number that the leave hooks bump, and stop the
walk at the next page when it is stale.
The VLAN table is one /vlanlist plus one /vlan.json per VLAN. A failed
per-VLAN request rejected the chain, so every VLAN after it was missing
from the table, indistinguishable from VLANs that do not exist. Keep the
row with the id and name from the list and a ? in the port columns.
Save to flash showed the merged startup config read-only, so a stray line
had to be fixed afterwards in the System section. The preview is now a
textarea: the size and unknown-line notes follow the edits, the write
button is disabled above 2048 bytes, and what is written is the edited
text.
The default hostname (RTLPlayground- plus six hex digits) overflows the
200 px sidebar; clip it with an ellipsis and keep the full name in the
title. The MTU and Mbit/s fields were 70 px, which leaves no room for five
digits next to a number spinner. The main column stops at 1400 px instead
of 1100 px so the dashboard cards sit side by side on a wide screen.
The old dashboard showed a hover tooltip per port with the link state and,
for SFP ports, the module and its DOM readings, and rewrote it on every
poll. The single-page app replaced it with a click-to-open dialog that was
a snapshot: the values did not change while it was open.
Build the rows once per port and use them for both: the dialog is
re-rendered on every status poll while it is open, and each port in the
strip carries the same rows as its title.
The firmware emits every per-port array in logical port order, which on a
board with a remapped port table (SWGT024: phys_to_log = {4,5,6,7,8,3,...})
is 6, 1, 2, 3, 4, 5. The old pages iterated over physical port numbers and
looked each entry up; the single-page app rendered the arrays as received,
so the ports, spanning tree, EEE and bandwidth tables and the dashboard
strip came out in logical order, and the strip put the SFP marker and the
detail view on the wrong port.
Sort every array by portNum on receipt so index i is port i+1 throughout.
The pages become one index.html holding every section, one app.js and a
self-contained login.html. The layout is a sidebar with light, dark and
Selenized themes (or follow the OS), a live dashboard with per-port
packet rates, and confirmation dialogs in front of the actions that can
lock the operator out.
Behaviour changes against the previous pages:
- every request goes through one queue that waits for the previous
response BODY rather than its headers: the firmware shares a single
output buffer across connections and delimits responses by closing,
so a second request in flight corrupts the first
- "Save to flash" merges the command log into the startup configuration
with the grammar the console accepts, shows the result before writing,
verifies the sector by reading it back and clears the command log only
after that; the header shows an "unsaved changes" badge while the
running configuration differs from flash
- the console section shows the output the firmware returns for a
command, including the parser's explanation on a rejected one
- the firmware update section checks size, bank header and CRC16 of the
image in the browser before uploading, shows upload progress and waits
for the switch to come back after the reset
- the ports table shows the learned MAC of a port when there is exactly
one and the count otherwise; the MAC table sorts per column, filters,
and names the LAG a learned address sits behind
- the spanning tree section sends only the settings that changed on
Apply instead of one command per control event
- link aggregation groups are numbered 1-4 like the command line, and
applying an empty group clears it
The translation table is inline in app.js with English, Japanese and
Chinese. The language selector sits in the page header and reloads the
page so that dynamically built tables are rebuilt in the new language.
Only login.html and the favicon are served before authentication; the
stylesheet, the port images and the old script bundle no longer exist.
The simulator's allowlist follows the firmware's.