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rtlplayground: keep the STP and TCP timers on the system tick
stp_timers() ran every fourth pass of the main loop and stp_clock counted passes, which only measures time while a pass is one tick long. It never quite was: a pass is as long as the packets it handles, and #482 now takes up to four of them, so under an IPv4 stream a pass is about 16 ms and STP time runs at a third of its rate, with hellos 6 s apart and a root aged out after a minute. Since #483 the loop also stops sleeping while packets wait, so under a flood of cheap frames passes come faster than ticks and STP time runs fast instead, shortening the forward delay in exactly the situation a loop produces. uip_periodic() had the same problem from the other side: it ran once per pass, so the retransmit timer sped up with the loop. Both now go by the tick counter the timer interrupt keeps. The STP block catches up on ticks a long pass missed, at most eight steps at a time, and handle_tx() runs its periodics once per tick at most. One byte of xdata more, 48 bytes of code. A host test drives the gate with one pass every 5 ms, every 16 ms and every 0.6 ms for ten seconds each; the STP clock lands on 500 steps in all three, where counting passes gave 156 and 4166. A pass of 1.3 s loses time rather than firing 65 steps at once, and the arithmetic survives the tick counter wrapping.
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/*
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* test_tick_gate.c - the timers of the main loop keep time by the system
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* tick, however often the loop passes. The gate is the TICKS_DUE macro from
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* rtl837x_common.h; the loop bodies of idle() and handle_tx() are restated
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* here, so this checks the arithmetic, not those functions.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include "rtl837x_common.h"
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#include "rtl837x_stp.h"
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#include "support.h"
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volatile uint32_t ticks;
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#define STP_TICK_STEP (SYS_TICK_HZ / STP_HZ)
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#define STP_CATCH_UP 8
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static uint8_t stp_tick_last, tx_tick_last;
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static unsigned stp_calls, tx_calls;
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/* One pass of the loop: the STP block of idle() and the gate of handle_tx() */
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static void pass(void)
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{
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uint8_t n = STP_CATCH_UP;
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while (n-- && TICKS_DUE(stp_tick_last, STP_TICK_STEP)) {
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stp_tick_last += STP_TICK_STEP;
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stp_calls++;
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}
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if (TICKS_DUE(tx_tick_last, 1)) {
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tx_tick_last = (uint8_t)ticks;
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tx_calls++;
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}
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}
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/* Run `seconds` of wall clock with one pass every `pass_us` microseconds. */
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static void run(double pass_us, unsigned seconds)
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{
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double t = 0, next_tick = 0, tick_us = 1e6 / SYS_TICK_HZ, end = seconds * 1e6;
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ticks = 0;
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stp_tick_last = tx_tick_last = 0;
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stp_calls = tx_calls = 0;
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while (t < end) {
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while (next_tick <= t) { ticks++; next_tick += tick_us; }
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pass();
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t += pass_us;
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}
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}
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static void t_rates(void)
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{
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printf("[test] STP time follows the tick whatever the loop does\n");
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run(5000, 10);
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CHECK(stp_calls == 10 * STP_HZ, "one pass per tick: 500 STP steps in 10 s");
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CHECK(tx_calls == 10 * SYS_TICK_HZ, "and 2000 TX periodics");
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run(16000, 10);
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CHECK(stp_calls >= 10 * STP_HZ - 1 && stp_calls <= 10 * STP_HZ, "a 16 ms pass, as under an IPv4 stream: still 500 (was 156 when the clock counted passes)");
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CHECK(tx_calls == 625, "TX periodic once per pass when passes are slower than the tick");
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run(600, 10);
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CHECK(stp_calls == 10 * STP_HZ, "a 0.6 ms pass, the loop no longer sleeping: still 500 (was 4166)");
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CHECK(tx_calls == 10 * SYS_TICK_HZ, "TX periodic capped at the tick rate");
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run(1300000, 13);
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CHECK(stp_calls <= 10 * STP_CATCH_UP, "a 1.3 s pass loses time instead of firing 65 steps at once");
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}
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static void t_wrap(void)
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{
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printf("[test] the byte arithmetic survives the tick counter wrapping\n");
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ticks = 0xfffffffeUL;
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stp_tick_last = (uint8_t)ticks;
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stp_calls = 0;
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for (int i = 0; i < 8; i++) { ticks++; pass(); }
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CHECK(stp_calls == 2, "two STP steps across 0xffffffff -> 0x00000006");
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}
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int main(void)
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{
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printf("== tick gate tests ==\n");
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t_rates();
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t_wrap();
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printf("\n%d checks, %d failed\n", tests_run, tests_failed);
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return tests_failed ? 1 : 0;
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}
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